![]() ![]() Have 2 or more rows of swordwraths and at least a row of speartons (more would be better to last longer) to tank the projectiles from the archidons, as the enemy will tend to prioritize more over them than swordwraths. Once 1 minute or more has past, focus on building speartons, take note that you should also research rage, which is one of the first abilities you will be able to received early on will help. The most safest way to ensure a victory is to focus on building Castle Archers first while focusing on building more miners and swords at the same time. This is the second level of the game and may be considered difficult on Hard nor Insane mode even if it's still an early stage of the game. Swordwraths are also around this stage and will act as cheap meat shields for the archidons. The Archidons fires arrows from a certain range while distancing from the danger of the front lines, if any unit goes too close to them, they will tend to fall back and kite. The game introduces you towards archidons, which is the first nation you once faced in the first game. "The Archidon Empire has declared war onto your empire. If you lose, the game will give out a tip "You must outnumber the enemy".īlot Out The Sun - Archidons Declare War When ready, strike and destroy the enemy statue at once. This stage is a tutorial, therefore the enemies will send speartons to attack you once one is finished trianing, your best strategy is to fight off the first spearton beneath the range of your castle archers, while you must ensure to continue building swords and outnumber the constant attacks of the individual speartons. One of the magikills who did not corporate with the rebelling nations (Assumingly may be your right hand man) has arrived to help and reteach you the basics and introduce you to new knowledge to further strengthen your command abilities before the Speartons attack You are left with a small army to fend against the Speartons. The Speartons has rebuild their empire and declare war on your diminished army." ![]() "The nations you once conquered has rebelled over your control and fled to their homelands. (This name of the stage is stated in the in game files of the game) It had eventually realized that it was a mark of infiltration from the much more powerful nations. Order began as a small and meek miner nation, surrounded by much more powerful enemies, such as the Archidons, who were closest to Order's lands at the time. Order later became a protagonist during the revelation of Chaos, which resulted in the Rebels and Order to form one nation, to return its foe to oblivion. Three factions may be found in the game, though the player is only allowed to control Order, a later antagonist early game that mistreated its people, resulting in the Rebellion, another faction that planned to take down the dictatorial government. However, beware! A dark conspiracy is flowing beneath the chaos, and it may be too soon to react after it happens. You are the leader of the empire called Order, you must now return to defend your nation and restore peace to Inamorta against the rebelling nations while enduring new threats along the way. Years after The Conquering, the nations you once controlled has rebelled over your control and has fled to the outskirts of their homelands, led by the one known as "The Magikill" as. The game itself introduces a more variety of units, mechanics and abilities to further enchance the player to expand their strategy and overcome their enemy as one of the true RTS.Īssuming the events of The Conquering as Order fights back Stick War 2, also referred as Stick War 2: Order Empire is the second sequel of the all time web hit strategy game Stick War created by StickPage Studios.
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